Archive for the ‘Adventure Vision’ Category

The return of stupid

Saturday, November 26th, 2011

I purchased a relatively inexpensive Game and Watch clone after roughly a year of abstinence, and the reason is that my pangs for vintage video games have returned once more. I found the purchase of the Super Micro (with the help of Angelus and Crusader) to be sensible, because it represented something truly novel in the world of handheld gaming and Othello never really gets boring, especially if one loves to think abstractedly. The profligate part of my mind is currently calling for me to purchase the Romtec Colorvision. It’s a system that I’ve been attracted to for quite some time already. Over the past year I have been able to save a considerable amount, enough for me to be able to purchase it. If I did, however, it would bite in to roughly half of my entire savings, because the system is also quite rare (though not as rare as the Super Micro, I believe).

Sometimes I wonder why I'm so brainless at times.

What prevents me from purchasing it is the fact that it’s just another LCD game, and I have quite a few of those. It’s quite similar to the Donkey Kong, Kingman, and Mario’s Cement Factory tabletops in that gameplay is extremely repetitive: in the Colorvision’s permutation, the mission is to get certain items from the tips of the screen, and then use those to beat the evil witch on the top while avoiding attacking bats. It’s practically the storyline of Kingman being rehashed: while I was able to spend about thirty minutes at a time to play that LCD game, that was an extreme circumstance and I would usually be bored out of my mind by then. I know how those types of LCD games play, and I also know how stupid it would be of me to spend for something as expensive as that. There are renditions of those classic games in Flash; there are also emulators around to sate me. It’s just the irrational side of my brain beckoning me to waste money on something I do not need.

There are other things that I desire that would be more useful to me: I could probably spend a bit of my savings on Haruki Murakami’s 1Q84, or on Christmas gifts. I just can’t see myself spending more than a hundred British pounds for a game like that, even though I want to. I guess that’s why the rational part of my head made a compromise with the avaricious and mindless part: I instead paid for a Game and Watch that was less than a tenth of the cost of the Colorvision. I hope that could tide me over. Because as much as the shirts I’ve bought over the previous months were also a strain, I knew I was going to use them until they fit me no more; and although the Super Micro was more expensive than the Colorvision, I could rest assured that its gameplay would never be repetitive, because such are board games that stimulate the mind. I have none of that security with the Colorvision.

I may entertain the thought once more, perhaps after graduating from medical school, I guess. It really just doesn’t make sense to buy it right now. I should try for that chess book instead. Please, don’t let this stupidity persist.

Capsule of a time bygone

Sunday, September 20th, 2009

I have not been able to watch any anime after more than a month.

It’s not that I don’t want to; it’s just that there are more pressing matters to attend to. My life transited from a more sedentary existence to something far more active: despite sucking at different sports, I participate in them anyway (for our intramurals). It has served well as experience and as enjoyment: I haven’t been able to do much of that during my university days, primarily because my capacity for sports was miniscule compared to most of the people in the Ateneo. I have also been returning to playing DotA, and practicing for a competitive one at that: in a few days, I will be playing my first competitive game of DotA. To top all this off, there’s also medical school to deal with, something that is tiring and enervating but is ultimately rewarding. I’m still in first-year, and yet even I recognize my knowledge regarding the human body has dramatically increased.

mmm ... purple

mmm ... purple



Sunday, July 19th, 2009

I knew that the transition to medical school was going to be anything but smooth, and I was correct. I had a lot of misgivings before the start of classes and a lot of imagined problems with my soon-to-be classmates. Somehow, however, I was able to persist and flourish: perhaps this is the reason that they call man to be the superior being, as his capacity to adapt is nearly limitless. (more…)

‘I can’t go on, I’ll go on.’

Tuesday, June 9th, 2009

While other post-graduates were busily preparing for what to bring the next day, I was on the computer looking at a red-and-black screen, dodging a missile at one point and ducking an alien at another. While they were excited to open a new chapter in their life, I was totally focused on vanquishing the ecclesiastico-military palette.

Enjoy watching.

I was playing the Super Cobra (using the Adventure Vision BIOS) on the MESS and I sought to finish the game (by myself) without infinite Cobras to see whether the game would present an alternative ending or not. I was so besotted with the completion of the game because it would give me closure, a closure that I desperately needed to prove to myself that my lust for that failure of a handheld system was juvenile. I vowed to myself to finish it before classes would start primarily to prevent any distraction from my studies. While I had quite a few misgivings regarding medicine, I am a man who sticks by what he has chosen, and as I had chosen medicine I am going to stand by it (despite the fact that I barely slept yesterday and probably wouldn’t later). After about five days of persistence, I was finally able to finish the game with a limited number of Cobras and I also finally discovered that there was no difference in the ending whether one had infinite Cobras or not: the game kept on without end.

Having played as if demon-possessed for a few days, I could not help but notice the different flaws that the Adventure Vision system had. For one, it was very fragile: a short fall and the rotating mirror mechanism that allowed the game to proceed would break. There would be no more game, and no more system. Another flaw to its design was that it was primarily built with red LCDs. The VirtualBoy was merely an upgrade from this console: both have the same red LCDs that cause eye tiredness, headaches, nausea, and dizziness. Finally, the games other than Super Cobra have barely any replay value: the system possessed mediocre graphics at the time, and once one finished with Super Cobra there wasn’t really anything else left to do but to start all over again (or stop playing, which was what I did).

My finishing of the game came at the most opportune time, because after I completed it I could finally disassociate myself with the game and with the obsession that plagued me for a good few weeks. I could also finally focus studying for the medical profession that I have chosen; and while I am still not quite sure of the decision that I have made I am extremely certain on my commitment to my choice. I can only hope that I can surpass the obstacles that I am encountering currently and the even bigger ones that I will face in the future.

Thank you for everyone who has supported me throughout my stint of blogging. While I probably will not stop watching anime, and while I will probably still blog, it will most certainly be not in the same volume or length as before. Right now I have dealt with three-hour night sleeps: I will probably have to deal with worse.

As Samuel Beckett most aptly put it, ‘I can’t go on, I’ll go on.’